|The setup. A 2 X 2 foot board leaving plenty of space around the dining table for|
rulebook, counters and coffee mugs.
In an effort of planning for the games, I had been looking around the web for scenarios to play, and came across the treasure trove that is Hour11gaming. Hour11gaming has kindly put together a collection of Warhammer skirmish and Mordheim scenarios, rewritten for SoBH.
We ended up playing Scenarios 15 "Claiming the gate" and 21 "The chase".
|Christians orc gang|
|My little rag-tag group of adventurers|
|The forces are deployed and ready for battle.|
|The forces ( slowly) approaches each other.|
|The orcs go for the gate, but an earth elemental blocks their path!|
|The elemental proceeds to tear through a couple of orcs.|
|While the leader, rushing to join the battle, has less success.|
|On the other flank, the blue wizard and two handgunners try to outshoot|
the red wizard and his goblin minions.
|By the end of turn 6, the adventurers are left with a small victory, mainly |
due to the gate frying several of the orcs!
|The elemental heads towards the largest group of enemies, hoping to distract them|
while the rest of the group make their escape.
|The leader chops down the orcs blocking his path.|
Meanwhile, the dwarf makes a dash for the endzone.
|Oh no! It looks like this might be the end for our hero! - and so ended the game.|
With only one of the adventurers making it of the table, victory in
the end went to Christian and his orcses.
All in all a good evening of gaming. Some tweaks were needed to make the scenarios flow, and I am still not 100% convinced by the SoBH rules. I prefer a bit more detail and slightly less randomness in a ruleset. Its nice to be able to just play quick games and not worry about rules though. I think next time we will try out Skulldred or GROMM, and see how they compare :)